Independent AI lab + game studio

Tools for creators.Worlds for players.

Mneme Labs develops Creative Claw, an OpenClaw based creative agent runtime, and independent game prototypes. Explore the software, read the build notes, or play what we are making.

Yusuke game bible showing its world, player systems, interface, and visual direction
Playable prototype

Project 01

Yusuke

Pixel action RPG · world and systems design

Mneme Labs

One studio. Two fields of work.

Game development gives the AI work a real production environment. AI research gives the studio better ways to search media, build assets, test systems, and ship work.

Inside the lab

The engine behind the work.

Creative Claw extends OpenClaw with media engines, local perception, visual memory, and GPU coordination. The repo shows the implementation, current requirements, and what is still being tested.

Explore Creative Claw →

Media memory

Search local video, photos, transcripts, captions, and project notes.

Creative skills

Image, video, audio, and automation functions exposed to agent workflows.

GPU workflows

Local RTX production plus documented routes for burst compute and deployment.

Game pipeline

Apply the same systems thinking to worlds, gameplay feedback, and production.

Studio log

Research, builds, and field notes.

Read every article →

Built here, sold directly

Software from the studio.

The shop carries direct downloads for specific creative and engineering workflows. Games and studio assets will join it when they are ready.

Visit the shop →